Define _CLUT

This commit is contained in:
Lubos Lenco 2017-12-07 17:43:59 +01:00
parent 5bb511a06b
commit 7e8e2eff01

View file

@ -65,6 +65,8 @@ def build():
wrd.compo_defs += '_CVignette'
if wrd.arm_lensflare:
wrd.compo_defs += '_CGlare'
if wrd.arm_lut:
wrd.compo_defs += '_CLUT'
assets.add_shader2('compositor_pass', 'compositor_pass')
else:
assets.add_shader2('copy_pass', 'copy_pass')