Correclty detecting the system

I was unable to compile the API documentation on windows (https://github.com/armory3d/armsdk/tree/master/api)
until editing this node.
Need to check if this does not break anything else.
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onelsonic 2021-04-08 14:07:50 +02:00 committed by GitHub
parent a3ca487183
commit 826c3b10d2
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@ -11,12 +11,11 @@ class GetSystemName extends LogicNode {
override function get(from: Int): Dynamic {
return switch (from) {
case 0: systemName;
case 1: equalsCI(kha.System.systemId, 'Windows');
case 2: equalsCI(kha.System.systemId, 'Linux');
case 3: equalsCI(kha.System.systemId, 'Mac');
case 4: equalsCI(kha.System.systemId, 'HTML5');
case 5: equalsCI(kha.System.systemId, 'Android');
case 0: equalsCI(kha.System.systemId, 'Windows');
case 1: equalsCI(kha.System.systemId, 'Linux');
case 2: equalsCI(kha.System.systemId, 'Mac');
case 3: equalsCI(kha.System.systemId, 'HTML5');
case 4: equalsCI(kha.System.systemId, 'Android');
default: null;
}