Add Null check for Material Node
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@ -15,10 +15,12 @@ class MaterialNode extends LogicNode {
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});
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}
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override function get(from:Int):Dynamic {
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iron.data.Data.getMaterial(iron.Scene.active.raw.name, property0, function(mat:MaterialData) {
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value = mat;
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});
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override function get(from:Int):Dynamic {
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if (property0 != null) {
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iron.data.Data.getMaterial(iron.Scene.active.raw.name, property0, function(mat:MaterialData) {
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value = mat;
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});
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}
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return value;
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}
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