Show scene name in missing camera warning
This commit is contained in:
parent
84663bc981
commit
8bc831d7e2
|
@ -1964,7 +1964,7 @@ class ArmoryExporter:
|
|||
self.output['world_datas'].append(out_world)
|
||||
|
||||
elif arm.utils.get_rp().rp_background == 'World':
|
||||
log.warn(f'Scene "{self.scene.name}" is missing a world, some render targets will not be cleared!')
|
||||
log.warn(f'Scene "{self.scene.name}" is missing a world, some render targets will not be cleared')
|
||||
|
||||
def export_objects(self, scene):
|
||||
"""Exports all supported blender objects.
|
||||
|
@ -2109,7 +2109,7 @@ class ArmoryExporter:
|
|||
self.output['camera_ref'] = self.scene.camera.name
|
||||
else:
|
||||
if self.scene.name == arm.utils.get_project_scene_name():
|
||||
log.warn('No camera found in active scene')
|
||||
log.warn('Scene "'+self.scene.name+'" is missing a camera')
|
||||
|
||||
self.output['material_datas'] = []
|
||||
|
||||
|
@ -2152,7 +2152,7 @@ class ArmoryExporter:
|
|||
|
||||
# No camera found
|
||||
if not self.camera_spawned:
|
||||
log.warn('No camera found in active scene layers')
|
||||
log.warn('Scene "'+self.scene.name+'" is missing a camera')
|
||||
|
||||
# No camera found, create a default one
|
||||
if (len(self.output['camera_datas']) == 0 or len(bpy.data.cameras) == 0) or not self.camera_spawned:
|
||||
|
|
Loading…
Reference in a new issue