Fix onCanvasElement node when Zui is disabled
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@ -1,8 +1,11 @@
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package armory.logicnode;
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import zui.Canvas.Anchor;
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import iron.Scene;
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import armory.trait.internal.CanvasScript;
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import iron.Scene;
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#if arm_ui
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import zui.Canvas.Anchor;
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#end
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class OnCanvasElementNode extends LogicNode {
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@ -19,7 +22,7 @@ class OnCanvasElementNode extends LogicNode {
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tree.notifyOnUpdate(update);
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}
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#if arm_ui
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#if arm_ui
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function update() {
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element = inputs[0].get();
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@ -87,5 +90,7 @@ class OnCanvasElementNode extends LogicNode {
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}
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}
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}
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#end
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#else
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function update() {}
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#end
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}
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