From 8f733222a9232aaef160c6b9995b19db2902d91f Mon Sep 17 00:00:00 2001 From: QuantumCoderQC Date: Thu, 28 Oct 2021 15:48:26 +0200 Subject: [PATCH] fix shape keys and multiple uv --- blender/arm/exporter.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/blender/arm/exporter.py b/blender/arm/exporter.py index 269e59d5..3e959906 100755 --- a/blender/arm/exporter.py +++ b/blender/arm/exporter.py @@ -1350,7 +1350,7 @@ class ArmoryExporter: break if has_tex1: for i in range(0, len(uv_layers)): - if i != t0map and uv_layers.name != 'UVMap_shape_key': + if i != t0map and uv_layers[i].name != 'UVMap_shape_key': t1map = i t1data = np.empty(num_verts * 2, dtype='