Enable receive shadows prop in forward path

This commit is contained in:
luboslenco 2018-08-02 11:52:40 +02:00
parent ad526794ac
commit 9838c6a8f8

View file

@ -233,7 +233,7 @@ class MaterialPropsPanel(bpy.types.Panel):
row = layout.row()
column = row.column()
column.prop(mat, 'arm_cast_shadow')
column.prop(mat, 'arm_receive_shadow')
column.prop(mat, 'arm_blending')
column.separator()
column.prop(mat, 'arm_two_sided')
columnb = column.column()
@ -255,10 +255,10 @@ class MaterialPropsPanel(bpy.types.Panel):
row = layout.row()
col = row.column()
col.label('Custom Material:')
col.label('Custom Material')
col.prop(mat, 'arm_custom_material', text="")
col = row.column()
col.label('Skip Context:')
col.label('Skip Context')
col.prop(mat, 'arm_skip_context', text="")
row = layout.row()
@ -271,9 +271,12 @@ class MaterialPropsPanel(bpy.types.Panel):
col = row.column()
col.label('Billboard')
col.prop(mat, 'arm_billboard', text="")
row = layout.row()
row.prop(mat, 'arm_tilesheet_mat')
row.prop(mat, 'arm_blending')
col.prop(mat, 'arm_tilesheet_mat')
wrd = bpy.data.worlds['Arm']
if len(wrd.arm_rplist) > 0 and arm.utils.get_rp().rp_renderer == 'Forward':
layout.label('Forward')
layout.prop(mat, 'arm_receive_shadow')
layout.operator("arm.invalidate_material_cache")