Calculate transform data directly
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blender/arm/logicnode/value_transform_math.py
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17
blender/arm/logicnode/value_transform_math.py
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class TransformMathNode(Node, ArmLogicTreeNode):
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'''Transform math node'''
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bl_idname = 'LNTransformMathNode'
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bl_label = 'Transform Math'
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bl_icon = 'CURVE_PATH'
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def init(self, context):
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self.inputs.new('NodeSocketShader', 'Transform')
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self.inputs.new('NodeSocketShader', 'Transform')
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self.outputs.new('NodeSocketShader', 'Transform')
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add_node(TransformMathNode, category='Value')
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