Deprecated classes
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Sources/armory/trait/internal/Navigation.hx
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Sources/armory/trait/internal/Navigation.hx
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// TODO: Deprecated - use armory.trait.navigation
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package armory.trait.internal;
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typedef Navigation = armory.trait.navigation.Navigation;
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Sources/armory/trait/internal/PhysicsConstraint.hx
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Sources/armory/trait/internal/PhysicsConstraint.hx
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsConstraint = armory.trait.physics.PhysicsConstraint;
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Sources/armory/trait/internal/PhysicsHook.hx
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Sources/armory/trait/internal/PhysicsHook.hx
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsHook = armory.trait.physics.PhysicsHook;
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Sources/armory/trait/internal/PhysicsWorld.hx
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Sources/armory/trait/internal/PhysicsWorld.hx
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef PhysicsWorld = armory.trait.physics.PhysicsWorld;
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Sources/armory/trait/internal/RigidBody.hx
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Sources/armory/trait/internal/RigidBody.hx
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef RigidBody = armory.trait.physics.RigidBody;
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Sources/armory/trait/internal/SoftBody.hx
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Sources/armory/trait/internal/SoftBody.hx
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// TODO: Deprecated - use armory.trait.physics
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package armory.trait.internal;
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typedef SoftBody = armory.trait.physics.SoftBody;
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@ -2693,7 +2693,8 @@ class ArmoryExporter:
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self.output['traits'] = []
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x = {}
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x['type'] = 'Script'
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x['class_name'] = 'armory.trait.physics.PhysicsWorld'
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pkg = 'bullet' if bpy.data.worlds['Arm'].arm_physics == 'Bullet' else 'oimo'
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x['class_name'] = 'armory.trait.physics.' + pkg + '.PhysicsWorld'
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self.output['traits'].append(x)
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if wrd.arm_navigation != 'Disabled' and ArmoryExporter.export_navigation:
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if not 'traits' in self.output:
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@ -2876,7 +2877,8 @@ class ArmoryExporter:
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body_mass = rb.mass
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x = {}
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x['type'] = 'Script'
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x['class_name'] = 'armory.trait.physics.RigidBody'
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pkg = 'bullet' if bpy.data.worlds['Arm'].arm_physics == 'Bullet' else 'oimo'
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x['class_name'] = 'armory.trait.physics.' + pkg + '.RigidBody'
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x['parameters'] = [str(body_mass), str(shape), str(rb.friction), str(rb.restitution)]
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if rb.use_margin:
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x['parameters'].append(str(rb.collision_margin))
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@ -2904,7 +2906,8 @@ class ArmoryExporter:
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assets.add_khafile_def('arm_physics_soft')
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cloth_trait = {}
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cloth_trait['type'] = 'Script'
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cloth_trait['class_name'] = 'armory.trait.physics.SoftBody'
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pkg = 'bullet' if bpy.data.worlds['Arm'].arm_physics == 'Bullet' else 'oimo'
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cloth_trait['class_name'] = 'armory.trait.physics.' + pkg + '.SoftBody'
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if soft_type == 0:
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bend = soft_mod.settings.bending_stiffness
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elif soft_type == 1:
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@ -3068,7 +3071,8 @@ class ArmoryExporter:
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def add_hook_trait(self, o, bobject, target_name, group_name):
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hook_trait = {}
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hook_trait['type'] = 'Script'
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hook_trait['class_name'] = 'armory.trait.physics.PhysicsHook'
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pkg = 'bullet' if bpy.data.worlds['Arm'].arm_physics == 'Bullet' else 'oimo'
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hook_trait['class_name'] = 'armory.trait.physics.' + pkg + '.PhysicsHook'
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verts = []
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if group_name != '':
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group = bobject.vertex_groups[group_name].index
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@ -3084,7 +3088,8 @@ class ArmoryExporter:
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def add_constraint_trait(self, o, rb1, rb2):
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constr_trait = {}
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constr_trait['type'] = 'Script'
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constr_trait['class_name'] = 'armory.trait.physics.PhysicsConstraint'
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pkg = 'bullet' if bpy.data.worlds['Arm'].arm_physics == 'Bullet' else 'oimo'
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constr_trait['class_name'] = 'armory.trait.physics.' + pkg + '.PhysicsConstraint'
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constr_trait['parameters'] = ["'" + rb1.name + "'", "'" + rb2.name + "'"]
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o['traits'].append(constr_trait)
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