From 9f7af6a1cda8f7ce3e47cdd4992f3454d5732877 Mon Sep 17 00:00:00 2001 From: QuantumCoderQC Date: Mon, 26 Jul 2021 18:02:23 +0200 Subject: [PATCH] Change terrain material bump output to normal --- blender/arm/props_ui.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/blender/arm/props_ui.py b/blender/arm/props_ui.py index e368dcc2..4a37b470 100644 --- a/blender/arm/props_ui.py +++ b/blender/arm/props_ui.py @@ -1923,7 +1923,7 @@ class ArmGenTerrainButton(bpy.types.Operator): node.location = (-200, -200) node.inputs[0].default_value = 5.0 links.new(nodes['Bump'].inputs[2], nodes['_TerrainHeight'].outputs[0]) - links.new(nodes['Principled BSDF'].inputs[17], nodes['Bump'].outputs[0]) + links.new(nodes['Principled BSDF'].inputs[20], nodes['Bump'].outputs[0]) # Create sectors root_obj = bpy.data.objects.new("Terrain", None)