Fix mouse wheel key verification
This commit is contained in:
parent
bc36bf571e
commit
ae057508ca
|
@ -504,8 +504,8 @@ class MouseAxisComponent extends InputAxisComponent {
|
|||
case "movement x": if (movX < -parent.deadzone) return movX + parent.deadzone;
|
||||
case "moved y": if (movY < -parent.deadzone) scale--;
|
||||
case "movement y": if (movY < -parent.deadzone) return movY + parent.deadzone;
|
||||
case "wheel moved": if (wheelMov > parent.deadzone) scale --;
|
||||
case "wheel movement": if (wheelMov > parent.deadzone) return wheelMov + parent.deadzone;
|
||||
case "wheel moved": if (wheelMov < -parent.deadzone) scale --;
|
||||
case "wheel movement": if (wheelMov < -parent.deadzone) return wheelMov + parent.deadzone;
|
||||
default: if (mouse.down(negativeKey)) scale--;
|
||||
}
|
||||
return scale;
|
||||
|
|
Loading…
Reference in a new issue