From b4d5afd56197ce4f4d8e242ade29f638ffb37c37 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Moritz=20Br=C3=BCckner?= Date: Fri, 12 Feb 2021 20:54:02 +0100 Subject: [PATCH] Remove unused fragment shader input --- Shaders/custom_mat_presets/custom_mat_forward.frag.glsl | 3 --- 1 file changed, 3 deletions(-) diff --git a/Shaders/custom_mat_presets/custom_mat_forward.frag.glsl b/Shaders/custom_mat_presets/custom_mat_forward.frag.glsl index a38e1ea0..2baccba7 100644 --- a/Shaders/custom_mat_presets/custom_mat_forward.frag.glsl +++ b/Shaders/custom_mat_presets/custom_mat_forward.frag.glsl @@ -1,8 +1,5 @@ #version 450 -// World-space normal from the vertex shader stage -in vec3 wnormal; - // Color of each fragment on the screen out vec4 fragColor;