Bump version.
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@ -11,7 +11,7 @@ try:
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except ImportError:
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pass
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arm_ver = '16.11'
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arm_ver = '16.11.1'
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def init_properties():
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global arm_ver
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bpy.types.World.arm_progress = bpy.props.FloatProperty(name="Progress", description="Current build progress", default=100.0, min=0.0, max=100.0, soft_min=0.0, soft_max=100.0, subtype='PERCENTAGE', get=log.get_progress)
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@ -356,7 +356,9 @@ def init_properties_on_load():
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armutils.fetch_script_names()
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wrd = bpy.data.worlds['Arm']
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if wrd.arm_version != arm_ver:
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# Outdated project
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if int(wrd.arm_version.replace(".", "")) < int(arm_ver.replace(".", "")):
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wrd.arm_version = arm_ver
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# Set url for embedded player
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