Add missing draw_view3d_object_menu
This commit is contained in:
parent
e8c67fcb46
commit
baddcfaacc
|
@ -650,6 +650,13 @@ def draw_view3d_header(self, context):
|
|||
elif log.info_text != '':
|
||||
self.layout.label(text=log.info_text)
|
||||
|
||||
|
||||
def draw_view3d_object_menu(self, context):
|
||||
self.layout.separator()
|
||||
self.layout.operator_context = 'INVOKE_DEFAULT'
|
||||
self.layout.operator('arm.copy_traits_to_active')
|
||||
|
||||
|
||||
class ARM_PT_RenderPathPanel(bpy.types.Panel):
|
||||
bl_label = "Armory Render Path"
|
||||
bl_space_type = "PROPERTIES"
|
||||
|
|
Loading…
Reference in a new issue