Fixed issue where element is not visible
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@ -30,7 +30,7 @@ class OnCanvasElementNode extends LogicNode {
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if(canvas == null) return;
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if (!canvas.ready) return;
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if(canvas.getElement(element) == null) return;
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if(canvas.getElement(element).visible == false) return;
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var mouse = iron.system.Input.getMouse();
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var b = false;
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switch (property0) {
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