commit
cb2592ad54
30
Sources/armory/logicnode/RpConfigNode.hx
Normal file
30
Sources/armory/logicnode/RpConfigNode.hx
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package armory.logicnode;
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class RpConfigNode extends LogicNode {
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public var property0:String;
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public function new(tree:LogicTree) {
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super(tree);
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}
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override function run(from:Int){
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var on:Bool = inputs[1].get();
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switch (property0) {
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case "SSGI":
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on ? armory.data.Config.raw.rp_ssgi = true : armory.data.Config.raw.rp_ssgi = false;
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case "SSR":
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on ? armory.data.Config.raw.rp_ssr = true : armory.data.Config.raw.rp_ssr = false;
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case "Bloom":
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on ? armory.data.Config.raw.rp_bloom = true : armory.data.Config.raw.rp_bloom = false;
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case "GI":
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on ? armory.data.Config.raw.rp_gi = true : armory.data.Config.raw.rp_gi = false;
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case "Motion Blur":
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on ? armory.data.Config.raw.rp_motionblur = true : armory.data.Config.raw.rp_motionblur = false;// armory.renderpath.RenderPathCreator.applyConfig();
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}
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armory.renderpath.RenderPathCreator.applyConfig();
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armory.data.Config.save();
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runOutput(0);
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}
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}
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29
Sources/armory/logicnode/RpMSAANode.hx
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29
Sources/armory/logicnode/RpMSAANode.hx
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package armory.logicnode;
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class RpMSAANode extends LogicNode {
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public var property0:String;
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public function new(tree:LogicTree) {
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super(tree);
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}
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override function run(from:Int){
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switch (property0) {
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case "1":
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armory.data.Config.raw.window_msaa = 1;
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case "2":
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armory.data.Config.raw.window_msaa = 2;
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case "4":
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armory.data.Config.raw.window_msaa = 4;
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case "8":
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armory.data.Config.raw.window_msaa = 8;
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case "16":
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armory.data.Config.raw.window_msaa = 16;
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}
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armory.renderpath.RenderPathCreator.applyConfig();
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armory.data.Config.save();
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runOutput(0);
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}
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}
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26
Sources/armory/logicnode/RpShadowQualityNode.hx
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26
Sources/armory/logicnode/RpShadowQualityNode.hx
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@ -0,0 +1,26 @@
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package armory.logicnode;
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class RpShadowQualityNode extends LogicNode {
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public var property0:String;
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public function new(tree:LogicTree) {
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super(tree);
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}
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override function run(from:Int){
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switch (property0) {
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case "High":
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armory.data.Config.raw.rp_shadowmap_cascade = 4096;
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case "Medium":
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armory.data.Config.raw.rp_shadowmap_cascade = 2048;
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case "Low":
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armory.data.Config.raw.rp_shadowmap_cascade = 1024;
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}
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armory.renderpath.RenderPathCreator.applyConfig();
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armory.data.Config.save();
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runOutput(0);
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}
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}
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27
Sources/armory/logicnode/RpSuperSampleNode.hx
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27
Sources/armory/logicnode/RpSuperSampleNode.hx
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@ -0,0 +1,27 @@
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package armory.logicnode;
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class RpSuperSampleNode extends LogicNode {
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public var property0:String;
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public function new(tree:LogicTree) {
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super(tree);
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}
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override function run(from:Int){
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switch (property0) {
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case "1":
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armory.data.Config.raw.rp_supersample = 1;
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case "1.5":
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armory.data.Config.raw.rp_supersample = 1.5;
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case "2":
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armory.data.Config.raw.rp_supersample = 2;
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case "4":
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armory.data.Config.raw.rp_supersample = 4;
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}
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armory.renderpath.RenderPathCreator.applyConfig();
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armory.data.Config.save();
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runOutput(0);
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}
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}
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28
blender/arm/logicnode/rp_config.py
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28
blender/arm/logicnode/rp_config.py
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class RpConfigNode(Node, ArmLogicTreeNode):
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'''Configure renderpath node'''
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bl_idname = 'LNRpConfigNode'
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bl_label = 'Rp Config'
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bl_icon = 'CURVE_PATH'
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property0: EnumProperty(
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items = [('SSGI', 'SSGI', 'SSGI'),
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('SSR', 'SSR', 'SSR'),
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('Bloom', 'Bloom', 'Bloom'),
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('GI', 'GI', 'GI'),
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('Motion Blur', 'Motion Blur', 'Motion Blur')
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],
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name='', default='SSGI')
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def init(self, context):
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self.inputs.new('ArmNodeSocketAction', 'In')
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self.inputs.new('NodeSocketBool', 'On')
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self.outputs.new('ArmNodeSocketAction', 'Out')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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add_node(RpConfigNode, category='Renderpath')
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27
blender/arm/logicnode/rp_msaa.py
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27
blender/arm/logicnode/rp_msaa.py
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class RpMSAANode(Node, ArmLogicTreeNode):
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'''Configure multi-sample anti-aliasing node'''
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bl_idname = 'LNRpMSAANode'
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bl_label = 'Rp MSAA'
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bl_icon = 'CURVE_PATH'
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property0: EnumProperty(
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items = [('1', '1', '1'),
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('2', '2', '2'),
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('4', '4', '4'),
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('8', '8', '8'),
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('16', '16', '16')
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],
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name='', default='1')
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def init(self, context):
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self.inputs.new('ArmNodeSocketAction', 'In')
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self.outputs.new('ArmNodeSocketAction', 'Out')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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add_node(RpMSAANode, category='Renderpath')
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25
blender/arm/logicnode/rp_shadow_quality.py
Normal file
25
blender/arm/logicnode/rp_shadow_quality.py
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class RpShadowQualityNode(Node, ArmLogicTreeNode):
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'''Configure shadow quality node'''
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bl_idname = 'LNRpShadowQualityNode'
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bl_label = 'Rp Shadow Quality'
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bl_icon = 'CURVE_PATH'
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property0: EnumProperty(
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items = [('High', 'High', 'High'),
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('Medium', 'Medium', 'Medium'),
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('Low', 'Low', 'Low')
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],
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name='', default='Medium')
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def init(self, context):
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self.inputs.new('ArmNodeSocketAction', 'In')
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self.outputs.new('ArmNodeSocketAction', 'Out')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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add_node(RpShadowQualityNode, category='Renderpath')
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26
blender/arm/logicnode/rp_super_sample.py
Normal file
26
blender/arm/logicnode/rp_super_sample.py
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class RpSuperSampleNode(Node, ArmLogicTreeNode):
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'''Configure super sampling node'''
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bl_idname = 'LNRpSuperSampleNode'
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bl_label = 'Rp Super-sampling'
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bl_icon = 'CURVE_PATH'
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property0: EnumProperty(
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items = [('1', '1', '1'),
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('1.5', '1.5', '1.5'),
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('2', '2', '2'),
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('4', '4', '4')
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],
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name='', default='1')
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def init(self, context):
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self.inputs.new('ArmNodeSocketAction', 'In')
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self.outputs.new('ArmNodeSocketAction', 'Out')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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add_node(RpSuperSampleNode, category='Renderpath')
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Reference in a new issue