Fix GetSystemName node

This commit is contained in:
Moritz Brückner 2021-04-08 15:44:18 +02:00
parent a3ca487183
commit cf56c4f1d8

View file

@ -3,22 +3,24 @@ package armory.logicnode;
class GetSystemName extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
super(tree);
}
public static function equalsCI(a : String, b : String) return a.toLowerCase() == b.toLowerCase();
override function get(from: Int): Dynamic {
var systemName: String = kha.System.systemId;
return switch (from) {
case 0: systemName;
case 1: equalsCI(kha.System.systemId, 'Windows');
case 2: equalsCI(kha.System.systemId, 'Linux');
case 3: equalsCI(kha.System.systemId, 'Mac');
case 4: equalsCI(kha.System.systemId, 'HTML5');
case 5: equalsCI(kha.System.systemId, 'Android');
case 1: equalsCI(systemName, 'Windows');
case 2: equalsCI(systemName, 'Linux');
case 3: equalsCI(systemName, 'Mac');
case 4: equalsCI(systemName, 'HTML5');
case 5: equalsCI(systemName, 'Android');
default: null;
}
}
static inline function equalsCI(a: String, b: String): Bool {
return a.toLowerCase() == b.toLowerCase();
}
}