From 773aafbb2631d67c65cbec471cd568d074583a70 Mon Sep 17 00:00:00 2001 From: Martin Wallin Date: Sat, 30 Dec 2017 12:13:35 +0100 Subject: [PATCH] Use custom math class, round object positions with two decimals Dependency: https://github.com/armory3d/iron/pull/28 --- Sources/armory/trait/internal/DebugConsole.hx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Sources/armory/trait/internal/DebugConsole.hx b/Sources/armory/trait/internal/DebugConsole.hx index c8a5f576..37e3cf74 100755 --- a/Sources/armory/trait/internal/DebugConsole.hx +++ b/Sources/armory/trait/internal/DebugConsole.hx @@ -1,5 +1,6 @@ package armory.trait.internal; +import iron.math.Math; import iron.Trait; #if arm_debug import kha.Scheduler; @@ -78,7 +79,7 @@ class DebugConsole extends Trait { ui.text(o.name); ui._x -= 18; } - ui.text('(' + Std.int(o.transform.worldx() * 10) / 10 + ', ' + Std.int(o.transform.worldy() * 10) / 10 + ', ' + Std.int(o.transform.worldz() * 10) / 10 + ')', Align.Right); + ui.text('(' + Math.roundfp(o.transform.worldx()) + ', ' + Math.roundfp(o.transform.worldy()) + ', ' + Math.roundfp(o.transform.worldz()) + ')', Align.Right); i++; if (b) { for (c in o.children) {