Fix compile error with debug and shadow map atlas LOD

This commit is contained in:
N8n5h 2021-04-16 11:43:19 -03:00
parent 00af258b14
commit da41d1fb17

View file

@ -553,7 +553,7 @@ class DebugConsole extends Trait {
highLightNext();
#if arm_shadowmap_atlas_lod
// show detailed information per light
if (ui.panel(Id.handle({selected: false}).nest(i).nest(0), )) {
if (ui.panel(Id.handle({selected: false}).nest(i).nest(0), "Lights")) {
ui.indent(false);
var j = 1;
for (tile in atlas.activeTiles) {