Fix Blender exit error (Keymap winman hangs)

This commit is contained in:
Alexander Kleemann 2021-03-10 20:49:51 +01:00
parent 4009d9d3fe
commit e5d6c47e3e
3 changed files with 4 additions and 11 deletions

View file

@ -17,6 +17,8 @@ def register():
km = addon_keyconfig.keymaps.new(name='Window', space_type='EMPTY', region_type="WINDOW")
km.keymap_items.new(props_ui.ArmoryPlayButton.bl_idname, type='F5', value='PRESS')
km.keymap_items.new("tlm.build_lightmaps", type='F6', value='PRESS')
km.keymap_items.new("tlm.clean_lightmaps", type='F7', value='PRESS')
arm_keymaps.append(km)
def unregister():

View file

@ -1,7 +0,0 @@
from . import keymap
def register():
keymap.register()
def unregister():
keymap.unregister()

View file

@ -3,7 +3,7 @@ import arm.assets
import bpy
from bpy.types import Menu, Panel, UIList
from bpy.props import *
from arm.lightmapper import operators, properties, utility, keymap
from arm.lightmapper import operators, properties, utility
class ArmBakeListItem(bpy.types.PropertyGroup):
obj: PointerProperty(type=bpy.types.Object, description="The object to bake")
@ -361,7 +361,6 @@ def register():
operators.register()
properties.register()
keymap.register()
def unregister():
bpy.utils.unregister_class(ArmBakeListItem)
@ -380,5 +379,4 @@ def unregister():
#Unregister lightmapper
operators.unregister()
properties.unregister()
keymap.unregister()
properties.unregister()