From e7a12d675f6ff0b9e2aed28cb91a5bf9d35b4e09 Mon Sep 17 00:00:00 2001 From: Devin Curry Date: Sun, 25 Feb 2018 18:47:21 -0800 Subject: [PATCH] Gate node: Change added socket_types to match existing ones: 'NodeSocketShader' --- blender/arm/logicnode/logic_gate.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/blender/arm/logicnode/logic_gate.py b/blender/arm/logicnode/logic_gate.py index 32260dfb..acec01d3 100644 --- a/blender/arm/logicnode/logic_gate.py +++ b/blender/arm/logicnode/logic_gate.py @@ -44,7 +44,7 @@ class GateNode(Node, ArmLogicTreeNode): row = layout.row(align=True) op = row.operator('arm.node_add_input', text='New', icon='PLUS', emboss=True) op.node_index = str(id(self)) - op.socket_type = 'ArmNodeSocketAction' + op.socket_type = 'NodeSocketShader' op2 = row.operator('arm.node_remove_input', text='', icon='X', emboss=True) op2.node_index = str(id(self))