Merge pull request #1936 from E1e5en/add-android-settings

Add Android Settings + LN Set Vibrate
This commit is contained in:
Lubos Lenco 2020-10-18 11:59:35 +02:00 committed by GitHub
commit e9c351c7e0
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 377 additions and 5 deletions

View file

@ -0,0 +1,16 @@
// Pulses the vibration hardware on the device for time in milliseconds, if such hardware exists.
package armory.logicnode;
import kha.System;
class SetVibrateNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
if (inputs[1].get() > 0) System.vibrate(inputs[1].get());
runOutput(0);
}
}

View file

@ -0,0 +1,19 @@
from arm.logicnode.arm_nodes import *
import arm.utils
class SetVibrateNode(ArmLogicTreeNode):
"""Pulses the vibration hardware on the device for time in milliseconds, if such hardware exists."""
bl_idname = 'LNSetVibrateNode'
bl_label = 'Set Vibrate'
arm_version = 1
def init(self, context):
super(SetVibrateNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketInt', 'Milliseconds')
self.inputs[-1].default_value = 100
self.add_output('ArmNodeSocketAction', 'Out')
# Add permission for target android
arm.utils.add_permission_target_android(arm.utils.PermissionName.VIBRATE)
add_node(SetVibrateNode, category=PKG_AS_CATEGORY, section='Native')

View file

@ -20,6 +20,9 @@ def init_properties():
bpy.types.World.arm_project_package = StringProperty(name="Package", description="Package name for scripts", default="arm", update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_version = StringProperty(name="Version", description="Exported project version", default="1.0", update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_bundle = StringProperty(name="Bundle", description="Exported project bundle", default="", update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_android_sdk_compile = IntProperty(name="Compile Version SDK", description="Compile Android SDK Version", default=29, min=26, max=30, update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_android_sdk_min = IntProperty(name="Minimal Version SDK", description="Minimal Version Android SDK", default=14, min=14, max=30, update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_android_sdk_target = IntProperty(name="Target Version SDK", description="Target Version Android SDK", default=29, min=26, max=30, update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_icon = StringProperty(name="Icon (PNG)", description="Exported project icon, must be a PNG image", default="", subtype="FILE_PATH", update=assets.invalidate_compiler_cache)
bpy.types.World.arm_project_root = StringProperty(name="Root", description="Set root folder for linked assets", default="", subtype="DIR_PATH", update=assets.invalidate_compiler_cache)
bpy.types.World.arm_physics = EnumProperty(

View file

@ -122,6 +122,32 @@ class ArmExporterListItem(bpy.types.PropertyGroup):
('webgl', 'WebGL2', 'webgl')],
name="Graphics API", default='webgl', description='Based on currently selected target', update=update_gapi_html5)
class ArmExporterAndroidPermissionListItem(bpy.types.PropertyGroup):
arm_android_permissions: EnumProperty(
items = [('ACCESS_COARSE_LOCATION ', 'Access Coarse Location', 'Allows an app to access approximate location'),
('ACCESS_NETWORK_STATE', 'Access Network State', 'Allows applications to access information about networks'),
('ACCESS_FINE_LOCATION', 'Access Fine Location', 'Allows an app to access precise location'),
('ACCESS_WIFI_STATE', 'Access Wi-Fi State', 'Allows applications to access information about Wi-Fi networks'),
('BLUETOOTH', 'Bluetooth', 'Allows applications to connect to paired bluetooth devices'),
('BLUETOOTH_ADMIN', 'Bluetooth Admin', 'Allows applications to discover and pair bluetooth devices'),
('CAMERA', 'Camera', 'Required to be able to access the camera device'),
('EXPAND_STATUS_BAR', 'Expand Status Bar', 'Allows an application to expand or collapse the status bar'),
('FOREGROUND_SERVICE', 'Foreground Service', 'Allows a regular application to use Service.startForeground'),
('GET_ACCOUNTS', 'Get Accounts', 'Allows access to the list of accounts in the Accounts Service'),
('INTERNET', 'Internet', 'Allows applications to open network sockets'),
('READ_EXTERNAL_STORAGE', 'Read External Storage', 'Allows an application to read from external storage.'),
('VIBRATE', 'Vibrate', 'Allows access to the vibrator'),
('WRITE_EXTERNAL_STORAGE', 'Write External Storage', 'Allows an application to write to external storage')],
name="Permission", default='VIBRATE', description='Android Permission')
class ArmExporterAndroidAbiListItem(bpy.types.PropertyGroup):
arm_android_abi: EnumProperty(
items = [('arm64-v8a', 'arm64-v8a', 'This ABI is for ARMv8-A based CPUs, which support the 64-bit AArch64 architecture'),
('armeabi-v7a', 'armeabi-v7a', 'This ABI is for 32-bit ARM-based CPUs'),
('x86', 'x86', 'This ABI is for CPUs supporting the instruction set commonly known as x86, i386, or IA-32'),
('x86_64', 'x86_64', 'This ABI is for CPUs supporting the instruction set commonly referred to as x86-64')],
name="Android ABI", default='arm64-v8a', description='Android ABI')
class ARM_UL_ExporterList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
@ -139,6 +165,40 @@ class ARM_UL_ExporterList(bpy.types.UIList):
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class ARM_UL_Exporter_AndroidPermissionList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
custom_icon = 'DOT'
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row()
row.prop(item, "name", text="", emboss=False, icon=custom_icon)
col = row.column()
col.alignment = 'RIGHT'
col.label(text=item.arm_android_permissions)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class ARM_UL_Exporter_AndroidAbiList(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
# We could write some code to decide which icon to use here...
custom_icon = 'DOT'
# Make sure your code supports all 3 layout types
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row()
row.prop(item, "name", text="", emboss=False, icon=custom_icon)
col = row.column()
col.alignment = 'RIGHT'
col.label(text=item.arm_android_abi)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon = custom_icon)
class ArmExporterListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "arm_exporterlist.new_item"
@ -218,6 +278,76 @@ class ArmExporterListMoveItem(bpy.types.Operator):
return{'CANCELLED'}
return{'FINISHED'}
class ArmExporter_AndroidPermissionListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "arm_exporter_android_permission_list.new_item"
bl_label = "Add a new item"
def execute(self, context):
mdata = bpy.data.worlds['Arm']
mdata.arm_exporter_android_permission_list.add()
mdata.arm_exporter_android_permission_list_index = len(mdata.arm_exporter_android_permission_list) - 1
return{'FINISHED'}
class ArmExporter_AndroidPermissionListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "arm_exporter_android_permission_list.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
mdata = bpy.data.worlds['Arm']
return len(mdata.arm_exporter_android_permission_list) > 0
def execute(self, context):
mdata = bpy.data.worlds['Arm']
list = mdata.arm_exporter_android_permission_list
index = mdata.arm_exporter_android_permission_list_index
list.remove(index)
if index > 0:
index = index - 1
mdata.arm_exporter_android_permission_list_index = index
return{'FINISHED'}
class ArmExporter_AndroidAbiListNewItem(bpy.types.Operator):
# Add a new item to the list
bl_idname = "arm_exporter_android_abi_list.new_item"
bl_label = "Add a new item"
def execute(self, context):
mdata = bpy.data.worlds['Arm']
mdata.arm_exporter_android_abi_list.add()
mdata.arm_exporter_android_abi_list_index = len(mdata.arm_exporter_android_abi_list) - 1
return{'FINISHED'}
class ArmExporter_AndroidAbiListDeleteItem(bpy.types.Operator):
# Delete the selected item from the list
bl_idname = "arm_exporter_android_abi_list.delete_item"
bl_label = "Deletes an item"
@classmethod
def poll(self, context):
""" Enable if there's something in the list """
mdata = bpy.data.worlds['Arm']
return len(mdata.arm_exporter_android_abi_list) > 0
def execute(self, context):
mdata = bpy.data.worlds['Arm']
list = mdata.arm_exporter_android_abi_list
index = mdata.arm_exporter_android_abi_list_index
list.remove(index)
if index > 0:
index = index - 1
mdata.arm_exporter_android_abi_list_index = index
return{'FINISHED'}
class ArmExporterSpecialsMenu(bpy.types.Menu):
bl_label = "More"
bl_idname = "ARM_MT_ExporterListSpecials"
@ -268,23 +398,43 @@ class ArmExporterGpuProfileButton(bpy.types.Operator):
def register():
bpy.utils.register_class(ArmExporterListItem)
bpy.utils.register_class(ArmExporterAndroidPermissionListItem)
bpy.utils.register_class(ArmExporterAndroidAbiListItem)
bpy.utils.register_class(ARM_UL_ExporterList)
bpy.utils.register_class(ARM_UL_Exporter_AndroidPermissionList)
bpy.utils.register_class(ARM_UL_Exporter_AndroidAbiList)
bpy.utils.register_class(ArmExporterListNewItem)
bpy.utils.register_class(ArmExporterListDeleteItem)
bpy.utils.register_class(ArmExporterListMoveItem)
bpy.utils.register_class(ArmExporter_AndroidPermissionListNewItem)
bpy.utils.register_class(ArmExporter_AndroidPermissionListDeleteItem)
bpy.utils.register_class(ArmExporter_AndroidAbiListNewItem)
bpy.utils.register_class(ArmExporter_AndroidAbiListDeleteItem)
bpy.utils.register_class(ArmExporterSpecialsMenu)
bpy.utils.register_class(ArmExporterGpuProfileButton)
bpy.utils.register_class(ArmoryExporterOpenFolderButton)
bpy.types.World.arm_exporterlist = CollectionProperty(type=ArmExporterListItem)
bpy.types.World.arm_exporterlist_index = IntProperty(name="Index for my_list", default=0)
bpy.types.World.arm_exporter_android_permission_list = CollectionProperty(type=ArmExporterAndroidPermissionListItem)
bpy.types.World.arm_exporter_android_permission_list_index = IntProperty(name="Index for my_list", default=0)
bpy.types.World.arm_exporter_android_abi_list = CollectionProperty(type=ArmExporterAndroidAbiListItem)
bpy.types.World.arm_exporter_android_abi_list_index = IntProperty(name="Index for my_list", default=0)
def unregister():
bpy.utils.unregister_class(ArmExporterListItem)
bpy.utils.unregister_class(ArmExporterAndroidPermissionListItem)
bpy.utils.unregister_class(ArmExporterAndroidAbiListItem)
bpy.utils.unregister_class(ARM_UL_ExporterList)
bpy.utils.unregister_class(ARM_UL_Exporter_AndroidPermissionList)
bpy.utils.unregister_class(ARM_UL_Exporter_AndroidAbiList)
bpy.utils.unregister_class(ArmExporterListNewItem)
bpy.utils.unregister_class(ArmExporterListDeleteItem)
bpy.utils.unregister_class(ArmExporterListMoveItem)
bpy.utils.unregister_class(ArmExporter_AndroidPermissionListNewItem)
bpy.utils.unregister_class(ArmExporter_AndroidPermissionListDeleteItem)
bpy.utils.unregister_class(ArmExporter_AndroidAbiListNewItem)
bpy.utils.unregister_class(ArmExporter_AndroidAbiListDeleteItem)
bpy.utils.unregister_class(ArmExporterSpecialsMenu)
bpy.utils.unregister_class(ArmExporterGpuProfileButton)
bpy.utils.unregister_class(ArmoryExporterOpenFolderButton)

View file

@ -408,8 +408,8 @@ class ARM_PT_ArmoryExporterPanel(bpy.types.Panel):
col = layout.column()
col.prop(wrd, 'arm_project_name')
col.prop(wrd, 'arm_project_package')
col.prop(wrd, 'arm_project_version')
col.prop(wrd, 'arm_project_bundle')
col.prop(wrd, 'arm_project_version')
col.prop(wrd, 'arm_project_icon')
col.prop(wrd, 'arm_dce')
col.prop(wrd, 'arm_compiler_inline')
@ -418,6 +418,126 @@ class ARM_PT_ArmoryExporterPanel(bpy.types.Panel):
col.prop(wrd, 'arm_asset_compression')
col.prop(wrd, 'arm_single_data_file')
class ARM_PT_ArmoryExporterAndroidSettingsPanel(bpy.types.Panel):
bl_label = "Android Settings"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "render"
bl_options = { 'DEFAULT_CLOSED' }
bl_parent_id = "ARM_PT_ArmoryExporterPanel"
@classmethod
def poll(cls, context):
wrd = bpy.data.worlds['Arm']
is_check = False
for item in wrd.arm_exporterlist:
is_check = item.arm_project_target == 'android-hl'
if is_check:
break
return is_check
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
wrd = bpy.data.worlds['Arm']
if wrd.arm_exporterlist_index >= 0 and len(wrd.arm_exporterlist) > 0:
item = wrd.arm_exporterlist[wrd.arm_exporterlist_index]
layout.enabled = item.arm_project_target == 'android-hl'
# Options
row = layout.row()
row.prop(wrd, 'arm_winorient')
row = layout.row()
row.prop(wrd, 'arm_project_android_sdk_compile')
row = layout.row()
row.prop(wrd, 'arm_project_android_sdk_min')
row = layout.row()
row.prop(wrd, 'arm_project_android_sdk_target')
class ARM_PT_ArmoryExporterAndroidPermissionsPanel(bpy.types.Panel):
bl_label = "Permissions"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "render"
bl_options = { 'DEFAULT_CLOSED' }
bl_parent_id = "ARM_PT_ArmoryExporterAndroidSettingsPanel"
@classmethod
def poll(cls, context):
wrd = bpy.data.worlds['Arm']
is_check = False
for item in wrd.arm_exporterlist:
is_check = item.arm_project_target == 'android-hl'
if is_check:
break
return is_check
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
wrd = bpy.data.worlds['Arm']
if wrd.arm_exporterlist_index >= 0 and len(wrd.arm_exporterlist) > 0:
item = wrd.arm_exporterlist[wrd.arm_exporterlist_index]
layout.enabled = item.arm_project_target == 'android-hl'
# Permission
row = layout.row()
rows = 2
if len(wrd.arm_exporter_android_permission_list) > 1:
rows = 4
row.template_list("ARM_UL_Exporter_AndroidPermissionList", "The_List", wrd, "arm_exporter_android_permission_list", wrd, "arm_exporter_android_permission_list_index", rows=rows)
col = row.column(align=True)
col.operator("arm_exporter_android_permission_list.new_item", icon='ADD', text="")
col.operator("arm_exporter_android_permission_list.delete_item", icon='REMOVE', text="")
row = layout.row()
if wrd.arm_exporter_android_permission_list_index >= 0 and len(wrd.arm_exporter_android_permission_list) > 0:
item = wrd.arm_exporter_android_permission_list[wrd.arm_exporter_android_permission_list_index]
row = layout.row()
row.prop(item, 'arm_android_permissions')
class ARM_PT_ArmoryExporterAndroidAbiPanel(bpy.types.Panel):
bl_label = "Android ABI Filters"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "render"
bl_options = { 'DEFAULT_CLOSED'}
bl_parent_id = "ARM_PT_ArmoryExporterAndroidSettingsPanel"
@classmethod
def poll(cls, context):
wrd = bpy.data.worlds['Arm']
is_check = False
for item in wrd.arm_exporterlist:
is_check = item.arm_project_target == 'android-hl'
if is_check:
break
return is_check
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
wrd = bpy.data.worlds['Arm']
if wrd.arm_exporterlist_index >= 0 and len(wrd.arm_exporterlist) > 0:
item = wrd.arm_exporterlist[wrd.arm_exporterlist_index]
layout.enabled = item.arm_project_target == 'android-hl'
# ABIs
row = layout.row()
rows = 2
if len(wrd.arm_exporter_android_abi_list) > 1:
rows = 4
row.template_list("ARM_UL_Exporter_AndroidAbiList", "The_List", wrd, "arm_exporter_android_abi_list", wrd, "arm_exporter_android_abi_list_index", rows=rows)
col = row.column(align=True)
col.operator("arm_exporter_android_abi_list.new_item", icon='ADD', text="")
col.operator("arm_exporter_android_abi_list.delete_item", icon='REMOVE', text="")
row = layout.row()
if wrd.arm_exporter_android_abi_list_index >= 0 and len(wrd.arm_exporter_android_abi_list) > 0:
item = wrd.arm_exporter_android_abi_list[wrd.arm_exporter_android_abi_list_index]
row = layout.row()
row.prop(item, 'arm_android_abi')
class ARM_PT_ArmoryProjectPanel(bpy.types.Panel):
bl_label = "Armory Project"
bl_space_type = "PROPERTIES"
@ -499,7 +619,6 @@ class ARM_PT_ProjectWindowPanel(bpy.types.Panel):
layout.use_property_decorate = False
wrd = bpy.data.worlds['Arm']
layout.prop(wrd, 'arm_winmode')
layout.prop(wrd, 'arm_winorient')
layout.prop(wrd, 'arm_winresize')
col = layout.column()
col.enabled = wrd.arm_winresize
@ -1417,7 +1536,7 @@ class ARM_PT_BakePanel(bpy.types.Panel):
row = layout.row(align=True)
row.operator("tlm.remove_uv_selection")
row = layout.row(align=True)
class ArmGenLodButton(bpy.types.Operator):
'''Automatically generate LoD levels'''
@ -2017,6 +2136,9 @@ def register():
bpy.utils.register_class(ARM_PT_MaterialBlendingPropsPanel)
bpy.utils.register_class(ARM_PT_ArmoryPlayerPanel)
bpy.utils.register_class(ARM_PT_ArmoryExporterPanel)
bpy.utils.register_class(ARM_PT_ArmoryExporterAndroidSettingsPanel)
bpy.utils.register_class(ARM_PT_ArmoryExporterAndroidPermissionsPanel)
bpy.utils.register_class(ARM_PT_ArmoryExporterAndroidAbiPanel)
bpy.utils.register_class(ARM_PT_ArmoryProjectPanel)
bpy.utils.register_class(ARM_PT_ProjectFlagsPanel)
bpy.utils.register_class(ARM_PT_ProjectFlagsDebugConsolePanel)
@ -2081,6 +2203,9 @@ def unregister():
bpy.utils.unregister_class(ARM_PT_MaterialPropsPanel)
bpy.utils.unregister_class(ARM_PT_MaterialBlendingPropsPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryPlayerPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryExporterAndroidAbiPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryExporterAndroidPermissionsPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryExporterAndroidSettingsPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryExporterPanel)
bpy.utils.unregister_class(ARM_PT_ArmoryProjectPanel)
bpy.utils.unregister_class(ARM_PT_ProjectFlagsDebugConsolePanel)

View file

@ -15,7 +15,7 @@ from arm.lib.lz4 import LZ4
import arm.log as log
import arm.make_state as state
import arm.props_renderpath
from enum import Enum, unique
class NumpyEncoder(json.JSONEncoder):
def default(self, obj):
@ -844,9 +844,38 @@ def check_default_props():
# Take blend file name
wrd.arm_project_name = arm.utils.blend_name()
# Enum Permissions Name
class PermissionName(Enum):
ACCESS_COARSE_LOCATION = 'ACCESS_COARSE_LOCATION'
ACCESS_NETWORK_STATE = 'ACCESS_NETWORK_STATE'
ACCESS_FINE_LOCATION = 'ACCESS_FINE_LOCATION'
ACCESS_WIFI_STATE = 'ACCESS_WIFI_STATE'
BLUETOOTH = 'BLUETOOTH'
BLUETOOTH_ADMIN = 'BLUETOOTH_ADMIN'
CAMERA = 'CAMERA'
EXPAND_STATUS_BAR = 'EXPAND_STATUS_BAR'
FOREGROUND_SERVICE = 'FOREGROUND_SERVICE'
GET_ACCOUNTS = 'GET_ACCOUNTS'
INTERNET = 'INTERNET'
READ_EXTERNAL_STORAGE = 'READ_EXTERNAL_STORAGE'
VIBRATE = 'VIBRATE'
WRITE_EXTERNAL_STORAGE = 'WRITE_EXTERNAL_STORAGE'
# Add permission for target android
def add_permission_target_android(permission_name_enum):
wrd = bpy.data.worlds['Arm']
check = False
for item in wrd.arm_exporter_android_permission_list:
if (item.arm_android_permissions.upper() == str(permission_name_enum.value).upper()):
check = True
break
if not check:
wrd.arm_exporter_android_permission_list.add()
wrd.arm_exporter_android_permission_list[len(wrd.arm_exporter_android_permission_list) - 1].arm_android_permissions = str(permission_name_enum.value).upper()
def register(local_sdk=False):
global use_local_sdk
use_local_sdk = local_sdk
def unregister():
pass
pass

View file

@ -291,6 +291,36 @@ project.addSources('Sources');
khafile.write("project.targetOptions.android_native.package = '{0}';\n".format(arm.utils.safestr(bundle)))
if wrd.arm_winorient != 'Multi':
khafile.write("project.targetOptions.android_native.screenOrientation = '{0}';\n".format(wrd.arm_winorient.lower()))
# Android SDK Versions
khafile.write("project.targetOptions.android_native.compileSdkVersion = '{0}';\n".format(wrd.arm_project_android_sdk_compile))
khafile.write("project.targetOptions.android_native.minSdkVersion = '{0}';\n".format(wrd.arm_project_android_sdk_min))
khafile.write("project.targetOptions.android_native.targetSdkVersion = '{0}';\n".format(wrd.arm_project_android_sdk_target))
# Permissions
if len(wrd.arm_exporter_android_permission_list) > 0:
perms = ''
for item in wrd.arm_exporter_android_permission_list:
perm = "'android.permission."+ item.arm_android_permissions +"'"
# Checking In
if perms.find(perm) == -1:
if len(perms) > 0:
perms = perms +', '+ perm
else:
perms = perm
if len(perms) > 0:
khafile.write("project.targetOptions.android_native.permissions = [{0}];\n".format(perms))
# Android ABI Filters
if len(wrd.arm_exporter_android_abi_list) > 0:
abis = ''
for item in wrd.arm_exporter_android_abi_list:
abi = "'"+ item.arm_android_abi +"'"
# Checking In
if abis.find(abi) == -1:
if len(abis) > 0:
abis = abis +', '+ abi
else:
abis = abi
if len(abis) > 0:
khafile.write("project.targetOptions.android_native.abiFilters = [{0}];\n".format(abis))
elif state.target.startswith('ios'):
bundle = 'org.armory3d.' + wrd.arm_project_package if wrd.arm_project_bundle == '' else wrd.arm_project_bundle
khafile.write("project.targetOptions.ios.bundle = '{0}';\n".format(arm.utils.safestr(bundle)))