RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)

Tested in C++, Krom, Browser
This commit is contained in:
Martin Wallin 2017-12-14 14:33:58 +01:00
parent 0f85786eb0
commit ed68707753

View file

@ -227,14 +227,16 @@ class RigidBody extends Trait {
}
public function disableGravity() {
// TODO: use setGravity instead
setLinearFactor(0, 0, 0);
setAngularFactor(0, 0, 0);
body.setGravity(BtVector3.create(0, 0, 0));
}
/*public function setGravity(v:Vec4) {
public function enableGravity() {
body.setGravity(physics.world.getGravity());
}
public function setGravity(v:Vec4) {
body.setGravity(BtVector3.create(v.x, v.y, v.z));
}*/
}
public function setActivationState(newState:Int) {
body.setActivationState(newState);