From fa583dc36197fdabb58abb73a301fad6a2025d14 Mon Sep 17 00:00:00 2001 From: unknown Date: Tue, 2 Jan 2018 17:03:20 +0100 Subject: [PATCH] Fix shader pass removing --- Shaders/std/shadows.glsl | 3 +++ blender/arm/assets.py | 1 + 2 files changed, 4 insertions(+) diff --git a/Shaders/std/shadows.glsl b/Shaders/std/shadows.glsl index e898696a..5f65c48b 100755 --- a/Shaders/std/shadows.glsl +++ b/Shaders/std/shadows.glsl @@ -3,6 +3,9 @@ uniform sampler2D shadowMap; uniform samplerCube shadowMapCube; +// uniform sampler2DShadow shadowMap; +// uniform samplerCubeShadow shadowMapCube; + #ifdef _CSM uniform vec4 casData[shadowmapCascades * 4 + 4]; #endif diff --git a/blender/arm/assets.py b/blender/arm/assets.py index 66ec7348..7e89b993 100755 --- a/blender/arm/assets.py +++ b/blender/arm/assets.py @@ -24,6 +24,7 @@ def reset(): global shaders global shaders_last global shader_datas + global shader_passes global shader_cons assets = [] khafile_defs_last = khafile_defs