Commit graph

18 commits

Author SHA1 Message Date
Lubos Lenco
f15bc58255 Implementing material nodes 2016-12-13 20:06:23 +01:00
Lubos Lenco
4127f57396 Fix trait writing 2016-12-08 14:38:04 +01:00
Lubos Lenco
bdd1599355 Fix logicnode name handling 2016-12-07 10:19:45 +01:00
Lubos Lenco
447083a7fa Fix sdk path for macos 10.12 2016-12-05 17:37:26 +01:00
luboslenco
0ea7e85cbf Fix shader version detect. 2016-11-26 12:17:33 +01:00
Lubos Lenco
4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco
98bf287985 Load ammo using eval. 2016-11-24 17:35:12 +01:00
Lubos Lenco
04df49b88f Migrating to Krom. 2016-11-23 15:34:59 +01:00
Lubos Lenco
9693109357 Detect glsl version. 2016-11-22 15:02:03 +01:00
Lubos Lenco
0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
Lubos Lenco
a7577cb6d0 Radiance size prop. 2016-11-08 11:45:25 +01:00
Lubos Lenco
a9a500c566 Auto-convert textures to supported format. 2016-11-07 22:10:11 +01:00
Lubos Lenco
8be2efc8eb Fix links. 2016-11-06 21:23:21 +01:00
Lubos Lenco
16a8c5f5cd Fix Linux path. 2016-11-02 15:51:25 +01:00
Lubos Lenco
5bdbb4593d Shorter paths. 2016-11-01 12:02:58 +01:00
Lubos Lenco
e287518f96 Fix path. 2016-10-31 23:16:48 +01:00
Lubos Lenco
48eba84031 Transform into render engine. 2016-10-31 19:29:03 +01:00
Lubos Lenco
509dc23ca3 Utils to armutils. 2016-10-27 01:11:11 +02:00
Renamed from blender/utils.py (Browse further)