{ "contexts": [ { "name": "motion_blur_veloc_pass", "depth_write": false, "compare_mode": "always", "cull_mode": "none", "links": [ { "name": "frameScale", "link": "_frameScale" }, { "name": "texStep", "link": "_screenSizeInv", "ifdef": ["_Disabled"] } ], "texture_params": [], "vertex_shader": "../include/pass.vert.glsl", "fragment_shader": "motion_blur_veloc_pass.frag.glsl" } ] }