package armory.logicnode; import iron.object.Object; class AddTraitNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: Object = inputs[1].get(); var traitName: String = inputs[2].get(); assert(Error, object != null, "Object should not be null"); assert(Error, traitName != null, "Trait name should not be null"); var cname = Type.resolveClass(Main.projectPackage + "." + traitName); if (cname == null) cname = Type.resolveClass(Main.projectPackage + ".node." + traitName); assert(Error, cname != null, 'No trait with the name "$traitName" found, make sure that the trait is exported!'); assert(Warning, object.getTrait(cname) == null, 'Object already has the trait "$traitName" applied'); var trait = Type.createInstance(cname, []); object.addTrait(trait); runOutput(0); } }