package armory.logicnode; import iron.math.Vec4; class SeparateColorNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function get(from: Int): Dynamic { var vector: Vec4 = inputs[0].get(); if (vector == null) return 0.0; if (from == 0) return vector.x; else if (from == 1) return vector.y; else return vector.z; } }