package armory.logicnode; import iron.object.Object; class StopAgentNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: Object = inputs[1].get(); if (object == null) return; #if arm_navigation var agent: armory.trait.NavAgent = object.getTrait(armory.trait.NavAgent); agent.stop(); #end runOutput(0); } }