import bpy from bpy.types import Menu, Panel, UIList from bpy.props import * class ArmPropertyListItem(bpy.types.PropertyGroup): type_prop: EnumProperty( items = [('string', 'String', 'String'), ('integer', 'Integer', 'Integer'), ('float', 'Float', 'Float'), ('boolean', 'Boolean', 'Boolean'), ], name = "Type") name_prop: StringProperty(name="Name", description="A name for this item", default="my_prop") string_prop: StringProperty(name="String", description="A name for this item", default="text") integer_prop: IntProperty(name="Integer", description="A name for this item", default=0) float_prop: FloatProperty(name="Float", description="A name for this item", default=0.0) boolean_prop: BoolProperty(name="Boolean", description="A name for this item", default=False) class ARM_UL_PropertyList(bpy.types.UIList): def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): layout.use_property_split = False # Make sure your code supports all 3 layout types if self.layout_type in {'DEFAULT', 'COMPACT'}: layout.prop(item, "name_prop", text="", emboss=False, icon="OBJECT_DATAMODE") layout.prop(item, item.type_prop + "_prop", text="", emboss=(item.type_prop == 'boolean')) elif self.layout_type in {'GRID'}: layout.alignment = 'CENTER' layout.label(text="", icon="OBJECT_DATAMODE") class ArmPropertyListNewItem(bpy.types.Operator): # Add a new item to the list bl_idname = "arm_propertylist.new_item" bl_label = "New" type_prop: EnumProperty( items = [('string', 'String', 'String'), ('integer', 'Integer', 'Integer'), ('float', 'Float', 'Float'), ('boolean', 'Boolean', 'Boolean'), ], name = "Type") def invoke(self, context, event): wm = context.window_manager return wm.invoke_props_dialog(self) def draw(self,context): layout = self.layout layout.prop(self, "type_prop", expand=True) def execute(self, context): obj = bpy.context.object prop = obj.arm_propertylist.add() prop.type_prop = self.type_prop obj.arm_propertylist_index = len(obj.arm_propertylist) - 1 return{'FINISHED'} class ArmPropertyListDeleteItem(bpy.types.Operator): # Delete the selected item from the list bl_idname = "arm_propertylist.delete_item" bl_label = "Deletes an item" @classmethod def poll(self, context): """ Enable if there's something in the list """ obj = bpy.context.object if obj == None: return False return len(obj.arm_propertylist) > 0 def execute(self, context): obj = bpy.context.object lst = obj.arm_propertylist index = obj.arm_propertylist_index if len(lst) <= index: return{'FINISHED'} lst.remove(index) if index > 0: index = index - 1 obj.arm_propertylist_index = index return{'FINISHED'} class ArmPropertyListMoveItem(bpy.types.Operator): # Move an item in the list bl_idname = "arm_propertylist.move_item" bl_label = "Move an item in the list" direction: EnumProperty( items=( ('UP', 'Up', ""), ('DOWN', 'Down', ""),)) def move_index(self): obj = bpy.context.object index = obj.arm_propertylist_index list_length = len(obj.arm_propertylist) - 1 new_index = 0 if self.direction == 'UP': new_index = index - 1 elif self.direction == 'DOWN': new_index = index + 1 new_index = max(0, min(new_index, list_length)) obj.arm_propertylist.move(index, new_index) obj.arm_propertylist_index = new_index def execute(self, context): obj = bpy.context.object list = obj.arm_propertylist index = obj.arm_propertylist_index if self.direction == 'DOWN': neighbor = index + 1 self.move_index() elif self.direction == 'UP': neighbor = index - 1 self.move_index() else: return{'CANCELLED'} return{'FINISHED'} def draw_properties(layout, obj): layout.label(text="Properties") rows = 2 if len(obj.arm_traitlist) > 1: rows = 4 row = layout.row() row.template_list("ARM_UL_PropertyList", "The_List", obj, "arm_propertylist", obj, "arm_propertylist_index", rows=rows) col = row.column(align=True) op = col.operator("arm_propertylist.new_item", icon='ADD', text="") op = col.operator("arm_propertylist.delete_item", icon='REMOVE', text="") if len(obj.arm_propertylist) > 1: col.separator() op = col.operator("arm_propertylist.move_item", icon='TRIA_UP', text="") op.direction = 'UP' op = col.operator("arm_propertylist.move_item", icon='TRIA_DOWN', text="") op.direction = 'DOWN' def register(): bpy.utils.register_class(ArmPropertyListItem) bpy.utils.register_class(ARM_UL_PropertyList) bpy.utils.register_class(ArmPropertyListNewItem) bpy.utils.register_class(ArmPropertyListDeleteItem) bpy.utils.register_class(ArmPropertyListMoveItem) bpy.types.Object.arm_propertylist = CollectionProperty(type=ArmPropertyListItem) bpy.types.Object.arm_propertylist_index = IntProperty(name="Index for arm_propertylist", default=0) def unregister(): bpy.utils.unregister_class(ArmPropertyListItem) bpy.utils.unregister_class(ARM_UL_PropertyList) bpy.utils.unregister_class(ArmPropertyListNewItem) bpy.utils.unregister_class(ArmPropertyListDeleteItem) bpy.utils.unregister_class(ArmPropertyListMoveItem)