{ "contexts": [ { "name": "motion_blur_pass", "depth_write": false, "compare_mode": "always", "cull_mode": "none", "links": [ { "name": "prevVP", "link": "_prevViewProjectionMatrix" }, { "name": "invVP", "link": "_inverseViewProjectionMatrix" }, { "name": "eye", "link": "_cameraPosition" }, { "name": "eyeLook", "link": "_cameraLook" }, { "name": "cameraProj", "link": "_cameraPlaneProj" }, { "name": "frameScale", "link": "_frameScale" } ], "texture_params": [], "vertex_shader": "../include/pass_viewray.vert.glsl", "fragment_shader": "motion_blur_pass.frag.glsl" } ] }