import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class GateNode(Node, ArmLogicTreeNode): '''Gate node''' bl_idname = 'GateNodeType' bl_label = 'Gate' bl_icon = 'CURVE_PATH' property0 = EnumProperty( items = [('Equal', 'Equal', 'Equal'), ('Not Equal', 'Not Equal', 'Not Equal'), ('Greater', 'Greater', 'Greater'), ('Greater Equal', 'Greater Equal', 'Greater Equal'), ('Less', 'Less', 'Less'), ('Less Equal', 'Less Equal', 'Less Equal')], name="", default='Equal') def init(self, context): self.inputs.new('NodeSocketShader', "In") self.inputs.new('NodeSocketShader', "Value") self.inputs.new('NodeSocketShader', "Value") self.outputs.new('NodeSocketFloat', "Out") def draw_buttons(self, context, layout): layout.prop(self, "property0") add_node(GateNode, category='Logic')