import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class SceneRootNode(Node, ArmLogicTreeNode): '''Scene root node''' bl_idname = 'LNSceneRootNode' bl_label = 'Scene Root' bl_icon = 'GAME' def init(self, context): self.outputs.new('ArmNodeSocketObject', 'Object') add_node(SceneRootNode, category='Variable')