package armory.logicnode; import armory.trait.internal.NodeExecutor; class GreaterThanNode extends BoolNode { public static inline var _value1 = 0; // Float public static inline var _value2 = 1; // Float public function new() { super(); } public override function inputChanged() { b = inputs[_value1].f > inputs[_value2].f; super.inputChanged(); } public static function create(value1:Float, value2:Float):GreaterThanNode { var n = new GreaterThanNode(); n.inputs.push(FloatNode.create(value1)); n.inputs.push(FloatNode.create(value2)); return n; } }