package armory.system; class Keymap { // Primitive key mapping public static inline var forward = 'w'; public static inline var backward = 's'; public static inline var left = 'a'; public static inline var right = 'd'; public static inline var jump = ' '; public static inline var fire = 'f'; public static inline var brake = ' '; public static inline var up = 'e'; public static inline var down = 'q'; public static var fast = kha.Key.SHIFT; public static var slow = kha.Key.ALT; public function new() { } }