import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class AppendTransformNode(Node, ArmLogicTreeNode): '''Append transform node''' bl_idname = 'LNAppendTransformNode' bl_label = 'Append Transform' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('ArmNodeSocketObject', 'Object') self.inputs.new('NodeSocketShader', 'Transform') self.outputs.new('ArmNodeSocketAction', 'Out') add_node(AppendTransformNode, category='Action')