from arm.logicnode.arm_nodes import * class PickObjectNode(ArmLogicTreeNode): """Picks the rigid body in the given location using the screen coordinates (2D). @seeNode Mask @input Screen Coords: the location at which to pick, in screen coordinates @input Mask: a bit mask value to specify which objects are considered @output RB: the object that was hit @output Hit: the hit position in world coordinates @output Normal: the hit normal in world coordinates """ bl_idname = 'LNPickObjectNode' bl_label = 'Pick RB' arm_section = 'ray' arm_version = 2 def arm_init(self, context): self.add_input('ArmVectorSocket', 'Screen Coords') self.add_input('ArmIntSocket', 'Mask', default_value=1) self.add_output('ArmNodeSocketObject', 'RB') self.add_output('ArmVectorSocket', 'Hit') self.add_output('ArmVectorSocket', 'Normal')