import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class GetMaterialNode(Node, ArmLogicTreeNode): '''Get material node''' bl_idname = 'LNGetMaterialNode' bl_label = 'Get Material' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketObject', 'Object') self.outputs.new('NodeSocketShader', 'Material') add_node(GetMaterialNode, category='Value')