import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class CanvasGetVisibleNode(ArmLogicTreeNode): """Returns whether the given UI element is visible.""" bl_idname = 'LNCanvasGetVisibleNode' bl_label = 'Get Canvas Visible' arm_version = 1 def init(self, context): super(CanvasGetVisibleNode, self).init(context) self.inputs.new('NodeSocketString', 'Element') self.outputs.new('NodeSocketBool', 'Is Visible') add_node(CanvasGetVisibleNode, category=PKG_AS_CATEGORY)