from arm.logicnode.arm_nodes import * class SetSceneNode(ArmLogicTreeNode): """Sets the active scene.""" bl_idname = 'LNSetSceneNode' bl_label = 'Set Scene Active' arm_version = 1 def init(self, context): super(SetSceneNode, self).init(context) self.add_input('ArmNodeSocketAction', 'In') self.add_input('NodeSocketShader', 'Scene') self.add_output('ArmNodeSocketAction', 'Out') self.add_output('ArmNodeSocketObject', 'Root') add_node(SetSceneNode, category=PKG_AS_CATEGORY)