{ "contexts": [ { "name": "fxaa_pass", "depth_write": false, "color_write_alpha": false, "compare_mode": "always", "cull_mode": "none", "links": [ { "name": "screenSizeInv", "link": "_screenSizeInv" } ], "texture_params": [], "vertex_shader": "../include/pass.vert.glsl", "fragment_shader": "fxaa_pass.frag.glsl" } ] }