from arm.logicnode.arm_nodes import * class TraitNode(ArmLogicTreeNode): """Use to hold a trait as a variable. If the trait was not found or was not exported, an error is thrown ([more information](https://github.com/armory3d/armory/wiki/troubleshooting#trait-not-exported)). """ bl_idname = 'LNTraitNode' bl_label = 'Trait' arm_version = 1 property0: StringProperty(name='', default='') def init(self, context): super(TraitNode, self).init(context) self.add_output('NodeSocketShader', 'Trait', is_var=True) def draw_buttons(self, context, layout): layout.prop(self, 'property0') add_node(TraitNode, category=PKG_AS_CATEGORY)