import material.cycles as cycles import material.mat_state as mat_state import material.make_mesh as make_mesh def make(context_id): con_overlay = mat_state.data.add_context({ 'name': context_id, 'depth_write': True, 'compare_mode': 'less', 'cull_mode': 'clockwise' }) make_mesh.forward(con_overlay) return con_overlay