from arm.logicnode.arm_nodes import * class SetMaterialNode(ArmLogicTreeNode): """Use to set the material of an object.""" bl_idname = 'LNSetMaterialNode' bl_label = 'Set Object Material' arm_version = 1 def init(self, context): super(SetMaterialNode, self).init(context) self.add_input('ArmNodeSocketAction', 'In') self.add_input('ArmNodeSocketObject', 'Object') self.add_input('NodeSocketShader', 'Material') self.add_output('ArmNodeSocketAction', 'Out') add_node(SetMaterialNode, category=PKG_AS_CATEGORY)