import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class GetTransformNode(Node, ArmLogicTreeNode): '''Get transform node''' bl_idname = 'LNGetTransformNode' bl_label = 'Get Transform' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketObject', 'Object') self.outputs.new('NodeSocketShader', 'Transform') add_node(GetTransformNode, category='Value')