import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class TransformNode(Node, ArmLogicTreeNode): '''Transform node''' bl_idname = 'LNTransformNode' bl_label = 'Transform' bl_icon = 'SOUND' def init(self, context): self.inputs.new('NodeSocketVector', 'Location') self.inputs.new('NodeSocketVector', 'Rotation') self.inputs.new('NodeSocketVector', 'Scale') self.inputs[-1].default_value = [1.0, 1.0, 1.0] self.outputs.new('NodeSocketShader', 'Transform') add_node(TransformNode, category='Variable')