import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class ScreenToWorldSpaceNode(Node, ArmLogicTreeNode): '''Screen to world space node''' bl_idname = 'LNScreenToWorldSpaceNode' bl_label = 'Screen To World Space' bl_icon = 'GAME' def init(self, context): self.inputs.new('NodeSocketVector', 'Vector') self.outputs.new('NodeSocketVector', 'Vector') add_node(ScreenToWorldSpaceNode, category='Value')