import arm.utils import subprocess import bpy def kode_studio(): sdk_path = arm.utils.get_sdk_path() project_path = arm.utils.get_fp() if arm.utils.get_os() == 'win': kode_path = sdk_path + '/win32/Kode Studio.exe' subprocess.Popen([kode_path, arm.utils.get_fp()]) elif arm.utils.get_os() == 'mac': kode_path = '"' + sdk_path + '/Kode Studio.app/Contents/MacOS/Electron"' subprocess.Popen([kode_path + ' "' + arm.utils.get_fp() + '"'], shell=True) else: kode_path = sdk_path + '/linux64/kodestudio' subprocess.Popen([kode_path, arm.utils.get_fp()]) def def_strings_to_array(strdefs): defs = strdefs.split('_') defs = defs[1:] defs = ['_' + d for d in defs] # Restore _ return defs def get_kha_target(target_name): # TODO: remove if target_name == 'macos': return 'osx' return target_name def runtime_to_gapi(): wrd = bpy.data.worlds['Arm'] if wrd.arm_play_runtime == 'Krom' or wrd.arm_play_runtime == 'Native': return 'arm_gapi_' + arm.utils.get_os() else: return 'arm_gapi_html5' def target_to_gapi(): # TODO: align target names wrd = bpy.data.worlds['Arm'] if wrd.arm_project_target == 'krom': return 'arm_gapi_' + arm.utils.get_os() elif wrd.arm_project_target == 'macos': return 'arm_gapi_mac' elif wrd.arm_project_target == 'windows': return 'arm_gapi_win' elif wrd.arm_project_target == 'android-native': return 'arm_gapi_android' else: return 'arm_gapi_' + wrd.arm_project_target