import bpy from bpy.types import NodeTree, Node, NodeSocket from bpy.props import * import os import sys import json import subprocess def register(): pass #bpy.utils.register_module(__name__) def unregister(): pass #bpy.utils.unregister_module(__name__) # Generating world resources class Object: def to_JSON(self): if bpy.data.worlds[0].CGMinimize == True: return json.dumps(self, default=lambda o: o.__dict__, separators=(',',':')) else: return json.dumps(self, default=lambda o: o.__dict__, sort_keys=True, indent=4) def buildNodeTrees(shader_references, asset_references): s = bpy.data.filepath.split(os.path.sep) s.pop() fp = os.path.sep.join(s) os.chdir(fp) # Make sure Assets dir exists if not os.path.exists('Assets/generated/materials'): os.makedirs('Assets/generated/materials') # Export world nodes for world in bpy.data.worlds: buildNodeTree(world.name, world.node_tree, shader_references, asset_references) def buildNodeTree(world_name, node_group, shader_references, asset_references): output = Object() res = Object() output.material_resources = [res] path = 'Assets/generated/materials/' material_name = world_name.replace('.', '_') + '_material' res.id = material_name res.shader = 'env_map/env_map' context = Object() res.contexts = [context] context.id = 'env_map' context.bind_constants = [] texture = Object() context.bind_textures = [texture] texture.id = 'envmap' texture.name = '' for node in node_group.nodes: # Env map included if node.bl_idname == 'ShaderNodeTexEnvironment': # Just look for env texture for now image_name = node.image.name texture.name = image_name.rsplit('.', 1)[0] # Remove extension # Add resources to khafie asset_references.append('compiled/ShaderResources/env_map/env_map.json') shader_references.append('compiled/Shaders/env_map/env_map') # Generate prefiltered envmaps bpy.data.cameras[0].world_envtex_name = texture.name generate_envmaps(image_name, image_name.endswith('.jpg')) with open(path + material_name + '.json', 'w') as f: f.write(output.to_JSON()) def generate_envmaps(image_name, disable_hdr): if not os.path.exists('Assets/generated/envmaps'): os.makedirs('Assets/generated/envmaps') # Get paths # haxelib_path = "haxelib" # if platform.system() == 'Darwin': # haxelib_path = "/usr/local/bin/haxelib" # output = subprocess.check_output([haxelib_path + " path cyclesgame"], shell=True) # output = str(output).split("\\n")[0].split("'")[1] # cmft_path = output[:-8] + "tools/cmft/" cmft_path = 'Libraries/cyclesgame/tools/cmft/' kraffiti_path = 'Kha/Kore/Tools/kraffiti/' generated_files = [] output_gama_numerator = '1.0' if disable_hdr else '2.2' base_name = image_name.rsplit('.', 1)[0] input_file = 'Assets/textures/' + image_name # Get input size output = subprocess.check_output([ \ kraffiti_path + 'kraffiti-osx' + \ ' from=' + input_file + \ ' donothing'], shell=True) # #%ix%i image_w = str(output).split("'")[1] image_w = image_w[1:] image_w = image_w.split('x')[0] image_w = int(image_w) image_h = image_w / 2 # 4096 = 256 face - 6 mips - 1024 latlong # 2048 = 128 face - 5 mips - 512 latlong # 1024 = 64 face - 4 mips # 512 = 32 face - 3 mips # 256 = 16 face - 2 mips # 128 = 8 face - 1 mip mip_count = 1 num = 128 while num < image_w: num *= 2 mip_count += 1 face_size = image_w / 16 src_face_size = str(face_size) dst_face_size = str(face_size) # Generate irradiance gama_options = '' if disable_hdr: gama_options = \ ' --inputGammaNumerator 2.2' + \ ' --inputGammaDenominator 1.0' + \ ' --outputGammaNumerator 1.0' + \ ' --outputGammaDenominator ' + output_gama_numerator output_file = 'Assets/generated/envmaps/' + base_name + '_irradiance' subprocess.call([ \ cmft_path + 'cmft-osx' + \ ' --input ' + input_file + \ ' --filter irradiance' + \ ' --dstFaceSize ' + dst_face_size + \ gama_options + \ ' --outputNum 1' + \ ' --output0 ' + output_file + \ ' --output0params hdr,rgbe,latlong'], shell=True) generated_files.append(output_file) # Generate radiance output_file = 'Assets/generated/envmaps/' + base_name + '_radiance' outformat = 'jpg' if disable_hdr else 'hdr' output = subprocess.check_output([ \ kraffiti_path + 'kraffiti-osx' + \ ' from=' + input_file + \ ' to=' + output_file + '.' + outformat + \ ' format=' + outformat + \ ' scale=0.5'], shell=True) subprocess.call([ \ cmft_path + 'cmft-osx' + \ ' --input ' + input_file + \ ' --filter radiance' + \ ' --dstFaceSize ' + dst_face_size + \ ' --srcFaceSize ' + src_face_size + \ ' --excludeBase false' + \ ' --mipCount ' + str(mip_count) + \ ' --glossScale 7' + \ ' --glossBias 3' + \ ' --lightingModel blinnbrdf' + \ ' --edgeFixup none' + \ ' --numCpuProcessingThreads 4' + \ ' --useOpenCL true' + \ ' --clVendor anyGpuVendor' + \ ' --deviceType gpu' + \ ' --deviceIndex 0' + \ ' --generateMipChain false' + \ ' --inputGammaNumerator 2.2' + \ ' --inputGammaDenominator 1.0' + \ ' --outputGammaNumerator 1.0' + \ ' --outputGammaDenominator ' + output_gama_numerator + \ ' --outputNum 1' + \ ' --output0 ' + output_file + \ ' --output0params hdr,rgbe,latlong'], shell=True) # Remove size extensions in file name mip_w = int(face_size * 4) mip_h = int(face_size * 2) mip_base = output_file + '_' mip_num = 0 while mip_w >= 32: mip_name = mip_base + str(mip_num) os.rename( mip_name + '_' + str(mip_w) + 'x' + str(mip_h) + '.hdr', mip_name + '.hdr') mip_w = int(mip_w / 2) mip_h = int(mip_h / 2) mip_num += 1 # Append mips for i in range(0, mip_count): generated_files.append(output_file + '_' + str(i)) # Convert to jpgs if disable_hdr is True: for f in generated_files: subprocess.call([ \ kraffiti_path + 'kraffiti-osx' + \ ' from=' + f + '.hdr' + \ ' to=' + f + '.jpg' + \ ' format=jpg'], shell=True) os.remove(f + '.hdr') # Scale from (32x16 to 1x1> for i in range (0, 5): last = generated_files[-1] out = output_file + '_' + str(mip_count + i) subprocess.call([ \ kraffiti_path + 'kraffiti-osx' + \ ' from=' + last + '.' + outformat + \ ' to=' + out + '.' + outformat + \ ' scale=0.5' + \ ' format=' + outformat], shell=True) generated_files.append(out) mip_count += 5 bpy.data.cameras[0].world_envtex_num_mips = mip_count