import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class AnimationStateNode(Node, ArmLogicTreeNode): '''Animation state node''' bl_idname = 'LNAnimationStateNode' bl_label = 'Animation State' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketObject', 'Object') self.outputs.new('NodeSocketBool', 'Is Playing') self.outputs.new('NodeSocketString', 'Action') self.outputs.new('NodeSocketInt', 'Frame') add_node(AnimationStateNode, category='Animation')